OsmAnd
|
Public Member Functions | |
MapVectorLayer (MapTileLayer tileLayer) | |
void | destroyLayer () |
boolean | drawInScreenPixels () |
void | initLayer (OsmandMapTileView view) |
boolean | isVectorDataVisible () |
boolean | isVisible () |
void | setVisible (boolean visible) |
int | getMaximumShownMapZoom () |
int | getMinimumShownMapZoom () |
void | onDraw (Canvas canvas, RectF latLonBounds, RectF tilesRect, DrawSettings drawSettings) |
void | setAlpha (int alpha) |
boolean | onLongPressEvent (PointF point) |
boolean | onSingleTap (PointF point) |
void net.osmand.plus.render.MapVectorLayer.destroyLayer | ( | ) | [virtual] |
Implements net.osmand.plus.views.OsmandMapLayer.
boolean net.osmand.plus.render.MapVectorLayer.drawInScreenPixels | ( | ) | [virtual] |
This method returns whether canvas should be rotated as map rotated before onDraw(Canvas). If the layer draws simply layer over screen (not over map) it should return true.
Implements net.osmand.plus.views.OsmandMapLayer.
Reimplemented from net.osmand.plus.views.BaseMapLayer.
Reimplemented from net.osmand.plus.views.BaseMapLayer.
void net.osmand.plus.render.MapVectorLayer.initLayer | ( | OsmandMapTileView | view | ) | [virtual] |
Implements net.osmand.plus.views.OsmandMapLayer.
boolean net.osmand.plus.render.MapVectorLayer.isVisible | ( | ) |
void net.osmand.plus.render.MapVectorLayer.onDraw | ( | Canvas | canvas, |
RectF | latLonBounds, | ||
RectF | tilesRect, | ||
DrawSettings | drawSettings | ||
) | [virtual] |
Implements net.osmand.plus.views.OsmandMapLayer.
boolean net.osmand.plus.render.MapVectorLayer.onLongPressEvent | ( | PointF | point | ) |
Reimplemented from net.osmand.plus.views.OsmandMapLayer.
boolean net.osmand.plus.render.MapVectorLayer.onSingleTap | ( | PointF | point | ) |
Reimplemented from net.osmand.plus.views.OsmandMapLayer.
void net.osmand.plus.render.MapVectorLayer.setAlpha | ( | int | alpha | ) |
Reimplemented from net.osmand.plus.views.BaseMapLayer.
void net.osmand.plus.render.MapVectorLayer.setVisible | ( | boolean | visible | ) |